My buddy, Hans Scharler, created a kick-arse Steampunk Pumpkin. It uses the ioBridge, this neat gadget that he helped create. It lets folks easily control just about anything via the Web. Ha, he even had his toaster tweeting via the ioBridge.
Behold, the Pumpkin!
October 28, 2009
October 17, 2009
Warriors of Time
My musical tastes are pretty much stuck in the nineth grade. I can't stop listening to "Warriors of Time" by Black Tide. It's not surprising that a D&D fan like myself would dig a song about warriors fighting throughout time.
Here is the great video which features their mascot, "The Bastard" (YouTube won't let me embed this one):
http://www.youtube.com/watch?v=ibhVM7zeRgQ
Unfortunately, they cut the excellent intro for that video, so here is the song in its entirety:
Here is the great video which features their mascot, "The Bastard" (YouTube won't let me embed this one):
http://www.youtube.com/watch?v=ibhVM7zeRgQ
Unfortunately, they cut the excellent intro for that video, so here is the song in its entirety:
October 9, 2009
Favorite Trap
Inspired by a recent Penny Arcade strip here, I thought I'd post my favorite D&D trap.
It's from "A3: Assault on the Aerie of the Slave Lords."
Cunning Gelatinous Cubes
"As soon as the first rank of the party walks onto the 10 foot x 20 foot area (marked by the dotted lines) a 1-foot-thick slab of stone tilts, spilling them into a pit on top of a gelatinous cube. Characters in the second rank must save vs. Paralyzation to avoid falling into the pit. [Frost - Note: only the *second* rank gets to make a save.] Every round, a character who is in contact with the cube will take 2-8 points of damage and must save vs. Paralyzation or become paralyzed for 5-20 rounds. In addition, once per round the cube will extend a pseudopod and strike an opponent up to 15 feet away. The pit is 10 feet wide, 20 feet long, and 5 feet deep. The cube has altered its shape to fits this area."
To make matters worse, there is a second cube in the room that sneaks up on the party while they deal with the first. Glorious.
When I DMed that module back in high school, I do recall it messed up the party's monk pretty badly, but I don't think anyone died. I think it's the evil simplicity of it that appeals to me. Well, that and it involves gelatinous cubes (and cunning ones at that).
It's from "A3: Assault on the Aerie of the Slave Lords."
Cunning Gelatinous Cubes
"As soon as the first rank of the party walks onto the 10 foot x 20 foot area (marked by the dotted lines) a 1-foot-thick slab of stone tilts, spilling them into a pit on top of a gelatinous cube. Characters in the second rank must save vs. Paralyzation to avoid falling into the pit. [Frost - Note: only the *second* rank gets to make a save.] Every round, a character who is in contact with the cube will take 2-8 points of damage and must save vs. Paralyzation or become paralyzed for 5-20 rounds. In addition, once per round the cube will extend a pseudopod and strike an opponent up to 15 feet away. The pit is 10 feet wide, 20 feet long, and 5 feet deep. The cube has altered its shape to fits this area."
To make matters worse, there is a second cube in the room that sneaks up on the party while they deal with the first. Glorious.
When I DMed that module back in high school, I do recall it messed up the party's monk pretty badly, but I don't think anyone died. I think it's the evil simplicity of it that appeals to me. Well, that and it involves gelatinous cubes (and cunning ones at that).
October 7, 2009
My Internet Hang Outs
I have been frequenting online message boards for years.
These are the ones I haunt the most in order of frequency:
Troll Lord Games
Since the onset of 4e and the resulting dry up of 3.5 support, I grew more interested in Castles & Crusades and, as such, found a new home at the TLG forums. A real nice group of people posts here regularly. It's a small community, but a loyal one. C&C is obviously the focus, but they talk about gaming in general.
Necromancer Games
Most of my 3rd edition D&D experience has revolved around Necromancer Games products, particularly Rappan Athuk which was been my main source of campaign material for years. The forums aren't very active these days and most of the original crowd has moved on. However, with the recent release of a few back-logged 3.5 products, there has been more activity there as of late. It's nice to see Bill Webb posting again. He is the main author on most of my favorite NG products.
ENWorld.org
ENWorld is a great place to get general RPG news. The forums are extensive and, by and large, civil. I don't post there too much as the majority of the subjects never grab me. Perhaps it's because I'm more interested in discussing particular gaming products rather than gaming in general.
These are the ones I haunt the most in order of frequency:
Troll Lord Games
Since the onset of 4e and the resulting dry up of 3.5 support, I grew more interested in Castles & Crusades and, as such, found a new home at the TLG forums. A real nice group of people posts here regularly. It's a small community, but a loyal one. C&C is obviously the focus, but they talk about gaming in general.
Necromancer Games
Most of my 3rd edition D&D experience has revolved around Necromancer Games products, particularly Rappan Athuk which was been my main source of campaign material for years. The forums aren't very active these days and most of the original crowd has moved on. However, with the recent release of a few back-logged 3.5 products, there has been more activity there as of late. It's nice to see Bill Webb posting again. He is the main author on most of my favorite NG products.
ENWorld.org
ENWorld is a great place to get general RPG news. The forums are extensive and, by and large, civil. I don't post there too much as the majority of the subjects never grab me. Perhaps it's because I'm more interested in discussing particular gaming products rather than gaming in general.
My Gaming Background
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